These are the rules for the implementation of Dark Magic for player characters, by adding an extra Power

Dark Magic

Description Skills:

  • “Name Knowledge”
  • “Work with Name”

Power Features:

  • From Souls: Gain stacks of Empowered when a Foe takes an action by your suggestion.

Actions:

  • Suggest, 1 AP
    • You speak inside the mind of a Foe, leaving a suggestion using their own voice
    • Effect: Target one Foe you’re aware of, suggest to the GM what that Foe should do next. If that Foe takes an action that reflects the suggestion
    • Traits
  • Illusion, 1 AP

Combo Actions:

  • Name, 1 AP
    • Description
    • Condition:
    • Effect:
    • Traits

Reactions:

  • Name, R
    • Description
    • Condition:
    • Effect:
    • Traits